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RELEASE ARCHIVE

Earlier public releases.

416 earlier updates, newest first. Showing 1–20 on page 1 of 21.

  1. Released
    Backend

    Monetization report reads weekly summaries

    The monetization report now reads per-person weekly summaries maintained as events arrive instead of rescanning every raw event; metric definitions are unchanged.

    • On production data the report computes in about 25 ms instead of about 1.1 s, with identical results.
    • While staff use the report, the page reads a result refreshed every minute.
  2. Released
    H5

    Clubs moved to Me

    Open Clubs from Me for simpler main navigation. Club features and existing memberships stay the same.

    • Return directly to Me from the Clubs page.
  3. Released
    H5Backend

    Six-character passwords

    Registration, email binding and password reset now accept any password of six or more characters, with no complexity check.

    • Sign-in for existing accounts is unchanged.
  4. Released
    H5

    Admin overview and focused analysis

    The admin home focuses on key numbers and loads detailed data on separate pages.

    • Growth, retention, live activity and monetization have dedicated pages.
    • Growth metrics explain their purpose and can be exported for AI analysis without personal details.
  5. Released
    H5Backend

    One-tap rating after a game

    After a real game, one tap tells us how it went, and you can leave the product lead a message. Useful feedback earns 1 month of Max.

    • Normally shown at most once every three days per browser, and it can always be skipped; no sign-in needed to rate.
    • Inside WeChat, long-press the QR code to recognise it and add the contact.
  6. Released
    BackendMarketing site

    Less waiting for lobby and profile reads

    Players without a room to recover no longer wait behind unrelated room recovery when loading their profile. Lobby player names are loaded in a batch.

    • Read avatars, appearance and membership tiers concurrently while preserving permission and privacy checks.
    • Reduce sequential queries and unrelated scans in drill statistics without changing their meaning.
  7. Released
    H5Backend

    Report query and database alert improvements

    Historical reports avoid repeated calculations while retaining immediate manual refresh. Slow-query notifications identify the query, count and duration.

    • Live tables retain automatic refresh; historical insights and monetization reports update every five minutes.
    • Existing identity summaries exclude internal accounts without changing metric definitions.
  8. Released
    H5

    Direct WeChat and Telegram support during sign-in

    Sign-in, registration and help offer direct contact options while preserving form inputs when opening WeChat. Common-password and sign-in recovery guidance is clearer.

    • My Feedback prioritizes WeChat and Telegram while retaining existing tickets.
    • Account and password inputs are locked while sign-in is pending to avoid mismatched response state.
  9. Released
    H5

    Refined popular game ranking cards

    The home Top 5 gains individual game cards, clear ranks and a gold first-place accent while keeping all five entries visible on phones.

    • Preserves real popularity ranking and the featured-games fallback.
  10. Released
    Marketing site

    Clarified mobile file export guidance

    Clarified that app exports use the personal WeChat contact QR code and require an app version with file export support.

    • Distinguishes the personal WeChat contact QR code from a group QR code.
  11. Released
    H5

    Compact popular games on Home

    A compact Top 5 highlights popular games above the remaining games without duplicate entries, retaining simple categories and direct game access.

    • Uses yesterday’s popularity ranking, with an explicitly labeled featured selection when unavailable.
  12. Released
    H5

    A simpler Game Center

    Home opens directly to categories and games, removing the large showcase, repeated rankings and search while keeping every game and active-room resume.

    • Games appear directly on the first phone screen, with the contact card below the list.
  13. Released
    H5

    H5 support for native file exports

    Updated Android and iOS apps can export WeChat QR images, fairness proof JSON and Guandan event CSV through the system share sheet. Requires an app build containing this feature.

    • Older apps retain QR screenshot guidance and show an update message for file exports.
  14. Released
    H5

    AI players marked again in the Sic Bo table list

    In the Sic Bo table list, AI players carry the AI tag again so they are clearly distinct from people.

    • The tag matches the AI seats on the Baccarat table.
  15. Released
    H5

    Clearer Guandan event data notice

    The event page's data notice now states that anyone signed in with the event code can see the team roster, pairings and standings.

    • Table room codes remain visible only to that table's players and the organizer, and the audit log only to the organizer.
  16. Released
    H5BackendMarketing site

    Guandan events, tournaments, shared cosmetics and replayed hand reviews

    This release bundles several updates: a Guandan event (organizer) mode, Hold'em tournaments, free shared cosmetics, reopening friend rooms, and whole-table hand-review replays with study-tool improvements.

    • Guandan event mode for small multi-table events: An organizer creates an event and shares its code; teams of two register, and each round the system pairs teams by standing, opens the tables and records finished match results automatically.
    • Fixed deals per match, fixed seats and no bots filling seats; round 1 by lot, later rounds avoid rematches where possible, and an odd team count gets a bye.
    • Organizers can record no-shows, correct results with an audit trail, export CSV and delete the whole event.
    • The format is a published pilot ruleset, not an officially sanctioned event; no entry fees or prizes.
    • Tournaments: AI qualifier and human final table: Join each edition from Me → Tournaments: first play a one-hour qualifier against five AI players; qualification is decided when the window ends, under that edition's published rules. Then register, check in and play a multi-table freeze-out; placings and participation earn membership time.
    • Champion gets 12 months of Max, runner-up 12 months of Pro, third place 1 month of Max; players in the human final who meet that edition's participation rules also get 1 month of Pro (see the event page rules).
    • Random seating, balancing between hands, hand-for-hand from 18 players, synchronized breaks and a time bank; reconnect within the limit if you drop.
    • Free shared cosmetics and friend interactions: Save 3D characters, outfits, voices, independent card backs, name colors and entrance effects. Frames and felt are free.
    • Tablemates can see identity cosmetics; shared interactions now include eggs.
    • Analytics separates views, selections, equips, uses and receptions.
    • Reopen a poker friend room in one tap: When a table's time is up, the host can reopen it with the same settings, and players from that table get the new room code.
    • Players from the old table can join the new one from the end dialog or a notification.
    • Creating a friend room now notes that chips and points have no value and that settling off the platform is prohibited.
    • Hold'em review now replays the whole table: Hand review now plays back on the real table from the deal, with pause, scrubbing and speed control.
    • Seats, stacks, bets, pot, board, showdown and payout replay in order at 0.5×–4× speed.
    • Hands where you win or lose over 100bb, or stay in an all-in pot, join the review list automatically.
    • Study resources after hand review: With advanced study enabled, web hand reviews link to two third-party study tools.
    • Optional paid plans are disclosed; third-party tools are not required for review.
    • Links are hidden in native apps and Telegram; external visits omit the review-page referrer.
    • Clearer, more reliable study analysis: Added an example and analysis guidance; changing a spot clears outdated results.
    • Clarified simplified EV, preflop approximation and postflop equity heuristics.
    • Prevented late results from appearing for edited spots and explained incomplete hole-card input.
    • Hand review cleanup: Removed old review code the new replay no longer needs and cleared simulated load-test hands.
    • Only load-test accounts' hands were removed; real players' hand histories are unchanged.
  17. Released
    H5BackendMarketing site

    Membership and room usage analytics

    We now record when membership prices are shown and when rooms are created, to judge which future features are worth building.

    • First-party usage data now includes the device time zone to tell rough regions apart; no precise location is recorded.
    • The Privacy Policy now describes this.
  18. Released
    H5

    More reliable recovery when a page fails to load

    When a network hiccup stops a page from loading, the web and app versions now more reliably try to reopen the page you were going to.

    • Page switching can still attempt recovery after an earlier loading failure was recovered.
    • If reopening leaves you on the original page, another loading failure a few seconds later can trigger one more attempt.
    • Unattributed script errors during Google sign-in are now counted in the sign-in flow statistics instead of as client errors.
  19. Released
    H5

    Better game discovery and navigation

    The full game catalogue is visible by default, with search, complete categories and smoother desktop and mobile navigation.

    • Find popular games and independent mini-games through the catalogue, search and categories, with a one-click reset for empty results.
    • Join Game preserves the current page and restores focus when closed. Guests default to bot mode while explicit mode links remain respected.
    • Distinguishes loading, available and unavailable rankings, with clearer small-screen text, keyboard navigation and setting states.
  20. Released
    H5BackendMarketing site

    Website usage analytics

    The website now records anonymous section views and link or button clicks, so improvements can focus on the content people use most.

    • Only fixed section and control labels are recorded — never page text or anything you type — and events are not linked to accounts.
    • The Cookie Policy now describes this.