755 earlier updates, newest first. Showing 121–140 on page 7 of 38.
Released
Backend
Refresh published source version
Synchronize the open-source modules and source link for this version.
Published source includes the extracted engine and test modules.
Released
H5
More responsive poker controls and steadier dealing
Show button press feedback sooner, preserve the order of card flights, and align dealing sounds with the first card flight.
Preserves decision-change, duplicate-action and recovery guards; replays do not repeat live dealing cues.
Released
H5
Link Google sign-in on Android
After email sign-in, link Google in account management to keep using the same account.
Sign-in is required; Google identities belonging to another account are never silently merged.
Canceling leaves the account unchanged; a session identity change during selection stops linking.
Released
H5BackendMarketing site
Refine table state and message handling modules
Separate session state, connection and encrypted dealing responsibilities, and organize bilingual copy and related tests while preserving game rules and page behavior.
Keep table state on one session task, preserving action ordering and recovery.
Load bilingual copy by domain while retaining build isolation and public source mappings.
Released
Backend
Support scoped verification email limits
Allow fivefold verification email quotas for explicitly configured test mailboxes while retaining ordinary mailbox and global safeguards.
Gmail aliases share the same mailbox quota.
Verification, IP limits and global send caps remain enforced.
Released
H5
Fix Guandan phone landscape layout
Keep partner, opponent and hero seats in their table positions, with group shortcuts above a single hand row so tall card stacks no longer crowd the table.
Keep the full hand visible and play controls reachable on short landscape screens.
Keep seats and controls clear in both grouped and manual hand layouts.
Released
Backend
Prevent local development backends from competing for room checkpoints
A startup lock prevents multiple local worktrees from restoring the same rooms while preserving checkpoint revision checks.
A second development backend exits before connecting to the database and explains how to reuse the existing instance.
Released
H5BackendMarketing site
Organize game and service modules by responsibility
Split large session, billing, bot, frontend component and test files while preserving gameplay, payment rules and page styling.
Separate session helpers, payment responsibilities and persistence reads.
Organize tests and styles by domain while retaining assertions and cascade order.
Released
H5
Immediate poker Fold and Call clicks
Remove the brief Fold and Call lockout when a turn arrives while rejecting gestures that span a decision or price change.
Keep duplicate-click protection while awaiting server acknowledgement.
Released
H5
Quicker poker retries and better audio timing
Retry sooner after brief outages, avoid card-arrival sounds before the deal begins, and align win cues with the result banner.
Retries remain time limited, and recovery continues to use the authoritative server state.
Released
Marketing site
Search ownership verification for the main domain
Adds the public Baidu verification file for the canonical website domain.
Keeps the verification file available for ongoing ownership checks.
Released
H5Marketing site
New Fucai 3D free number practice
Straight, Group 3 and Group 6 entries, Quick pick, instant simulated draws and tab-local recovery using free, non-redeemable practice chips.
Bilingual selection, rules, payouts and history.
Released
H5
Clearer password recovery and room entry
Password recovery prevents duplicate sends and stays closed after dismissal. Baccarat and Sic Bo explain account requirements before room entry and retain the room code after sign-up.
Reset results show the submitted email, with a retry after resend errors.
A rejected chat message keeps unacknowledged game moves pending.
Released
H5BackendMarketing site
Happy 8 practice joins the game hub
Pick one to ten numbers, quick-pick, draw instantly and restore local results. Free practice chips cannot be bought or redeemed.
Ten selection modes, quick pick, match display and local result recovery.
Released
H5
Client code formatting maintenance
Normalize formatting in seven client source and test files to restore the formatting check, with no gameplay changes.
Maintenance covers settlement display and fairness verification files.
Released
H5BackendMarketing site
Double Color Ball practice game
A new game-hub entry offers red and blue number selection, quick picks, instant simulated draws and local history.
Free practice chips, reload recovery and six base prize tiers.
Released
H5Backend
Update compatibility and payment module maintenance
Retain older static assets needed by pages opened before an update, and reorganize store purchase verification without changing payment rules.
Store receipt verification and tests move into separate modules.
Older asset requests preserve real missing-file responses.
Released
H5
Resume session recovery when returning to the app
After startup connectivity fails and background retries end, returning to the Android or iOS app checks the session again without a restart. Existing store versions are supported.
Native foreground recovery shares request coalescing and stops after session resolution.
Released
H5
Clear recovery for expired games and Apple sign-in
Returning to an expired game refreshes active games. When Apple does not supply a verified email, continue with email while keeping the original room destination.
Ignore stale navigation and account responses while resuming games.
Filter experience quality by build while preserving minimum-sample limits.
Released
Marketing site
Add the Baidu site ownership verification file
The website permanently retains the public ownership file required by Baidu. Verification and indexing remain subject to Baidu platform results.
Add only a static verification file without changing game files or the running table service.