1 player

2048

Also known as: 2048 puzzle, tile merge

Slide equal tiles together and build your way to 2048.

The classic 4×4 merge puzzle: each swipe slides every tile, equal tiles merge and score, and a new tile appears after every move. Make 2048 to win and keep going for a higher score; the last move can be undone. Progress and the top score stay in this browser, with no chips and no server records.

Swipe or arrow keysUndo the last moveProgress and top score stay on your device
Players
1 player
Ways to play
Solo play
Clubs
Not available in clubs
Chips & scoring
No chips
Category
Casual
Platforms
Web · Telegram · Android
2048 · Game illustration

Fair play in 2048, without exploitation

A solo puzzle with no opponent and no chips. The browser's cryptographic randomness decides where each new tile lands and whether it is a 2 (nine in ten) or a 4; the merge rules are fixed and published. Progress and the top score stay in this browser with no server records, and membership changes nothing.

Fair play without exploitation: funded by memberships, not player losses. No manufactured hands or advantages for sale. Membership never changes the deal, rules, or outcome. No real-money play.

See fairness mechanisms and verification scope →

Learn the basics. Then take a seat.

  1. 01

    Swipe the board or press an arrow key; every tile slides as far as it goes.

  2. 02

    Equal tiles merge and score the new tile's value; a new 2 or 4 appears after each move.

  3. 03

    Make 2048 to win and keep going; the game ends when the board is full with no merges left.

2048 · Rules and scoring

These are the rules used by BluffKing. Regional variants can differ; check the game settings before playing.

How results are settled

Each merge scores the value of the new tile. Making 2048 wins, and you can keep going for a higher score. The game ends when the board is full with no merges left.

Playing rules

  1. Each swipe slides every tile as far as it goes in that direction. Two tiles with the same number merge into their sum and score that many points; a tile merges at most once per move, and the tile nearest the edge merges first.
  2. After every move a new tile appears on a random empty cell: a 2 nine times out of ten, otherwise a 4.
  3. Making 2048 wins, and you can keep going for a higher score. The game ends when the board is full with no merges left. The last move can be undone; progress and the best score stay in this browser, with no chips or server records.

Before you play