1 player practice

Double Color Ball

Also known as: 6 of 33 + 1 of 16, red and blue ball practice

Pick six red and one blue, then reveal the draw.

Choose six distinct red numbers from 1–33 and one blue from 1–16, manually or with Quick pick, then reveal an instant simulated draw. Each entry costs 10 practice chips and pays fixed practice multipliers across the six base tiers. Free practice chips stay in this tab and cannot be bought or redeemed. An independent simulation with no ticket sales or official results, not affiliated with China Welfare Lottery.

Red and blue zones with Quick pickSix base tiers with fixed practice payoutsResults and chips survive reloads
Players
1 player
Ways to play
Solo play
Clubs
Not available in clubs
Chips & scoring
Tab-local free coins
Category
Casual
Platforms
Web · Telegram · iOS · Android
Double Color Ball · Game illustration

Fair play in Double Color Ball, without exploitation

The browser uses cryptographic randomness to draw six red balls uniformly without replacement and one blue ball independently. Fixed practice payouts are published in the rules. Results are saved before display and do not reroll on refresh. Only free tab-local chips are used; there is no official draw, server wallet or per-draw cryptographic verification, and membership does not change results.

Fair play without exploitation: funded by memberships, not player losses. No manufactured hands or advantages for sale. Membership never changes the deal, rules, or outcome. No real-money play.

See fairness mechanisms and verification scope →

Learn the basics. Then take a seat.

  1. 01

    Select six red numbers and one blue (red and blue may share a number) for 10 practice chips per entry.

  2. 02

    The draw picks six red balls and one blue ball independently.

  3. 03

    Matched red balls and the blue ball decide the tier; only the highest tier pays.

Double Color Ball · Rules and scoring

These are the rules used by BluffKing. Regional variants can differ; check the game settings before playing.

How results are settled

Uses the six base tiers, excluding official pool-dependent special awards. Fixed practice multipliers below include the stake and are not official prizes. Chips and records persist across reloads in this tab and clear when it closes.

Playing rules

  1. Choose 6 distinct red numbers from 33, and one blue from 16. Red and blue may share a number. Each entry costs 10 chips; both pools are drawn independently and only the highest tier pays.
  2. Uses the six base tiers, excluding official pool-dependent special awards. Fixed practice multipliers below include the stake and are not official prizes. Chips and records persist across reloads in this tab and clear when it closes.
  3. Free local practice chips cannot be bought or redeemed. Independent simulated draws; not affiliated with China Welfare Lottery.
Fixed practice payout multipliers including stake; not official prizes
Winning matchPayout
6 red + blue×1,000,000
6 red×100,000
5 red + blue×1,500
5 red / 4 red + blue×100
4 red / 3 red + blue×5
0–2 red + blue×2.5

Before you play